Zhou, Rui, Wen, Zhonghe, Tang, Muchao, and DiSalvo, Betsy (2017). Navigating Media Use: Chinese Parents and Their Overseas Adolescent Children on WeChat. Proceedings of the ACM Conference on Designing Interactive Systems 2017, Edinburgh, June 2017.

Wong-Villacres, Marisol, Ehsan, Upol, Solomon, Amber, Pozo Buil, Maria, and DiSalvo, Betsy, (2017). Design Guidelines for Parent-School Technologies to Support the Ecology of Parental Engagement. Proceedings of the ACM International Conference on Interaction Design and Children 2017, Stanford, June 2017. (Acceptance rate 29.8%)

DesPortes, Kayla and DiSalvo, Betsy (2017). Where are the Glass-Boxes? Examining the Spectrum of Modularity in Physical Computing Hardware Tools. Proceedings of the ACM International Conference on Interaction Design and Children 2017, Stanford, June 2017. (Acceptance rate 29.8%)

Cochran, Zane and DiSalvo, Betsy, 2016. Exploring Traditional and Workbench-Style Kits to Support Project- and Problem-Based Learning. Presented at the IEEE Conference on Frontiers in Education 2016, Erie, 2016. (Acceptance rate 57%)

DesPortes, Kayla, Anupam, Aditya, Pathak, Neeti, and DiSalvo, Betsy (2016). Circuit Diagrams Vs. Physical Circuits: The Effect of Representational Forms During Assessment. Presented at the IEEE Conference on Frontiers in Education 2016, Erie, 2016 (Acceptance rate 57%)

DesPortes, Kayla, Anupam, Aditya, Pathak, Neeti, and DiSalvo, Betsy (2016). BitBlox: A Redesign of the Breadboard. Presented at the ACM International Conference on Interaction Design and Children 2016, Manchester, 2016. (Acceptance rate 33%)

DesPortes, Kayla, Spells, Monet, and DiSalvo, Betsy (2016), Interdisciplinary computing and the emergence of boundary objects: A case-study of dance and technology. Presented at the 12th International Conference of the Learning Sciences, Singapore, June 2016. (Acceptance rate 34%)

DiSalvo, Betsy (2016). Participatory Design through a Learning Science Lens. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM, San Jose ,2016. (Acceptance rate 23%)

DiSalvo, Betsy, Khanipour Roshan, Parisa. and Morrison, Briana. (2016). Information Seeking Practices of Parents: Exploring Skills, Face Threats and Social Networks. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, ACM. (Acceptance rate 23%)

DesPortes, Kayla, Spells, Monet, and Betsy DiSalvo (2016) The MoveLab: Developing Congruence between the Self-Concept and Computing. Presented at the 47th ACM Technical Symposium on Computer Science Education, Memphis, March 2016. (Acceptance rate 35.4%)

DiSalvo, Betsy (2015). Pink Boxes and Chocolate-dipped Broccoli: Bad Game Design Providing Justifications for Reluctant Learners. Presented at the Conference on Games Learning and Society, Madison, July 2015. (Acceptance rate 32%)

Roshan Khanipour, Parisa, Jacob, Maia, Dye, Michaelanne and DiSalvo, Betsy (2014) Exploring How Parents in Economically Depressed Communities Access Learning Resources. Proceedings of the International ACM Conference on Supporting Groupwork (Group 2014), Sanibel Island, November 2014. (Acceptance rate 30%)

DiSalvo, Betsy and Roshan Khanipour, Parisa (2014). Medium Probes: Exploring the Medium Not the Message, Proceedings of the ACM Conference on Designing Interactive Systems 2014, Vancouver, June 2014. (Acceptance rate 26%) (Best Paper Award)

DiSalvo, Betsy and DiSalvo, Carl (2014) Designing for Democracy in Education: Participatory Design and the Learning Sciences, Proceedings of 11th International Conference of the Learning Sciences, Boulder, June 2014. (Acceptance rate 30%)

Morrison, Briana and DiSalvo, Betsy (2014). Khan Academy Gamifies Computer Science, Proceedings of 45th ACM Technical Symposium on Computer Science Education (SIGCSE), Atlanta, March 2014. (Acceptance rate 39%)

DiSalvo, Betsy, Reid, Cecili and Roshan Khanipour, Parisa (2014). They Can’t Find Us: The Search for Informal CS Education. Proceedings of 45th ACM Technical Symposium on Computer Science Education (SIGCSE), Atlanta, March 2014. (Acceptance rate 39%)

DiSalvo, Betsy, Guzdial, Mark, Meadows, Charles, Mcklin, Tom, Perry, Kenneth and Bruckman, Amy (2013). Workifying Games: Successfully Engaging African American Gamers with Computer Science. Proceeding of 44th ACM Technical Symposium on Computer Science Education (SIGCSE), Denver, CO, March 2013. (Acceptance rate 38%)

Dimond, Jill, Fiesler, Casey, DiSalvo, Betsy, Pelc, Jon and Bruckman Amy (2012). Qualitative Data Collection Technologies: A Comparison of Instant Messaging, Email, and Phone. Proceedings of the International ACM Conference on Supporting Groupwork (Group 2012), Sanibel Island, October 2012. (Acceptance rate 33%)

DiSalvo, Betsy, Yardi, Sarita, and Bruckman, Amy (2011). African American Men Constructing Computing Identity. Note, In Proceedings of CHI Conference on Human Factors in Computing Systems, ACM, Vancouver, Canada, May 2011. (Acceptance rate 26%)

DiSalvo, Betsy and Bruckman, Amy (2010). Constructing Identity with Gaming: Young African American males. In Proceeding of 5 International Conference on the Foundations of Digital Games, Monterey, California, USA, June 2010. ACM New York, NY, USA. (Acceptance rate 34%)

Bruckman, Amy, Biggers, Maureen, Ericson, Barb, McKlin, Tom, Dimond, Jill, DiSalvo, Betsy, Hewner, Mike, Ni, Lijun and Yardi, Sarita (2009). Georgia Computes: Improving the Entire Computing Education Pipeline. In Proceedings of the 40th Technical Symposium on Computer Science Education (SIGCSE), ACM, Chattanooga, TN, USA, 2009. (Acceptance rate 33%)

DiSalvo, Betsy, Stewart, Corey and Bruckman, Amy (2009). Glitch Videogame Testers: African American Men Breaking Open the Console. In Proceedings of International Conference of the Digital Game Research Association (DiGRA 2009). West London, UK, August-September 2009.

DiSalvo, Betsy, and Bruckman, Amy (2009). Questioning Video Games’ Influence on CS Interest. Shor paper, in Proceeding of the 4th International Conference on the Foundations of Digital Games, ACM, April, 2009. (Acceptance rate 30%)

DiSalvo, Betsy and Sheehan, Abby (2007). Expanding Art Museums into Humanities Classrooms: Research on online curricula for cross-disciplinary study, In Proceedings of 2007 Museums and the Web Conference, San Francisco, CA, April 2007. (Acceptance rate 36%)

DiSalvo, Betsy, Parikh, Anuja, and Crowley, Kevin. (2006). Click!: Developing the ultimate urban adventure game for middle school girls. In Proceedings of Women in Games Conference, Teesside, UK, July 2006.